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Thread Statistics | Show CCP posts - 5 post(s) |

Maya Rkell
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Posted - 2006.02.11 16:58:00 -
[1]
Originally by: Mephysto This is part of a new system to prevent players from getting stuck when trying to jump into systems that are not yet loaded, or are presently classed as a stuck system.
And when people try to jump to escape combat, cannot and die, you will allways reimburse the pilot?
Either that or there needs to be a BIG sign on my HUD telling me which gates are offline in a system.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Maya Rkell
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Posted - 2006.02.12 01:29:00 -
[2]
When I'm in the middle of a PvP fight, trying to escape, I really don't have the time to wait through a map load, Valar. If I tried, I'd be dead long before it had even loaded :/
Equally, autopilot? Well, if I have time to enter the map, again.
Neither of those are a soloution to my issue with this.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Maya Rkell
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Posted - 2006.02.14 03:03:00 -
[3]
So basically there no answer beyond warping between safes for 20 mins then logging? Trying to even insta out could just kill me, so it's plain not an option from what I can see, when there are hostiles in system.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Maya Rkell
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Posted - 2006.02.15 18:08:00 -
[4]
Not only would that activate a lot of systems which nobody would use, there isn't TIME to set the AP in the middle of combnat.
CCP, this redefines the fundermentals of combat. I cannot tell if a system is on a lagged out node. I cannot rely on any jump outside the hughways functioning, ever (and even then, yuo said "rarely", not "never" - and the higheays might be stuck.
It makes sniping the only reasonable strategy. It makes scouting with a shuttle alt essential.
We need to know when a gate is avaliable or not.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Maya Rkell
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Posted - 2006.02.16 20:20:00 -
[5]
Strongarm Sally, to clarify, the policy is that modules which dropped in the can are not replaced. Period.
To echo, I'd rather be stuck than dead because a gate failed on me with zero warning.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
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